Sunday, May 4, 2025

SOLID Principles in .NET Core

 The SOLID principles are fundamental object-oriented design principles that help create more maintainable, flexible, and scalable software. Let me explain how each principle applies in .NET Core:

Single Responsibility Principle (SRP)

A class should have only one reason to change, meaning it should have only one job or responsibility.

In .NET Core, you might implement this by:

  • Separating your controllers from your business logic
  • Using dedicated service classes for specific operations
  • Creating focused repository classes for data access

Open/Closed Principle (OCP)

Software entities should be open for extension but closed for modification.

.NET Core supports this through:

  • Interfaces and dependency injection
  • Abstract base classes
  • Extension methods
  • Middleware pipeline architecture

Liskov Substitution Principle (LSP)

Objects of a superclass should be replaceable with objects of subclasses without affecting program correctness.

In .NET Core:

  • Properly implement interface contracts
  • Use inheritance carefully
  • Leverage polymorphism through DI container

Interface Segregation Principle (ISP)

Clients should not be forced to depend on interfaces they don't use.

Implement in .NET Core by:

  • Creating focused, granular interfaces
  • Using composition of interfaces rather than large, monolithic ones
  • Leveraging .NET Core's built-in DI container for registration

Dependency Inversion Principle (DIP)

High-level modules should not depend on low-level modules; both should depend on abstractions.

.NET Core has excellent support through:

  • Built-in dependency injection container
  • Interface-based programming
  • Factory patterns

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